using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Text;
namespace Elight.Utility.Code
{
///
/// 消息
///
[Serializable]
[DataContract]
public class Result
{
///
/// 成功/失败
///
[DataMember]
public bool IsSucceed { get; set; }
///
/// 消息
///
[DataMember]
public string Message { get; set; }
///
/// 消息
///
[DataMember]
public dynamic result { get; set; }
}
///
/// 消息
///
[Serializable]
[DataContract]
public class ResultData:Result
{
///
/// 数据
///
[DataMember]
public string Data { get; set; }
}
///
/// 处理结果
///
/// 扩展数据
[Serializable]
[DataContract]
public class Result : Result
{
///
/// 扩展数据
///
[DataMember]
public T Data { get; set; }
}
}