using System; using System.Collections.Generic; using System.Runtime.Serialization; using System.Text; namespace Elight.Utility.Code { /// /// 消息 /// [Serializable] [DataContract] public class Result { /// /// 成功/失败 /// [DataMember] public bool IsSucceed { get; set; } /// /// 消息 /// [DataMember] public string Message { get; set; } /// /// 消息 /// [DataMember] public dynamic result { get; set; } } /// /// 消息 /// [Serializable] [DataContract] public class ResultData:Result { /// /// 数据 /// [DataMember] public string Data { get; set; } } /// /// 处理结果 /// /// 扩展数据 [Serializable] [DataContract] public class Result : Result { /// /// 扩展数据 /// [DataMember] public T Data { get; set; } } }